Analyzing Spotify User Experience using UEQ and Fuzzy K-Means Clustering

Caroline Amanda Chinta(1),Charitas Fibriani(2*)
(1) Universitas Kristen Satya Wacana
(2) Universitas Kristen Satya Wacana
(*) Corresponding Author
DOI : 10.35889/jutisi.v14i2.2928

Abstract

This study evaluates the user experience (UX) of Spotify using the User Experience Questionnaire (UEQ) and Fuzzy K-Means clustering. The main issue addressed is the need to understand user satisfaction, especially related to reliability. The objective is to assess Spotify’s UX quality and group users based on satisfaction. A total of 128 participants completed the UEQ, covering six dimensions: Attractiveness, Perspicuity, Efficiency, Dependability, Stimulation, and Novelty. Results show five dimensions rated as “Excellent,” while Dependability was rated “Below Average,” indicating issues with control and consistency. Clustering analysis identified three user groups with different satisfaction levels. One cluster consistently reported low ratings across all dimensions. These findings reflect Spotify’s overall strong UX, while also pointing out areas for improvement. The integration of UEQ and clustering provides valuable insights into user segmentation and can serve as a framework for future UX evaluations.

Keywords: Clustering; Fuzzy K-Means; Spotify; UEQ; User Experience 

 

Abstrak

Penelitian ini mengevaluasi pengalaman pengguna (User Experience/UX) aplikasi Spotify menggunakan User Experience Questionnaire (UEQ) dan metode klasterisasi Fuzzy K-Means. Masalah utama yang dibahas adalah perlunya pemahaman terhadap kepuasan pengguna, khususnya dalam aspek keandalan. Tujuan penelitian ini adalah menilai kualitas UX Spotify dan mengelompokkan pengguna berdasarkan tingkat kepuasannya. Sebanyak 128 partisipan mengisi UEQ yang mencakup enam dimensi: Attractiveness, Perspicuity, Efficiency, Dependability, Stimulation, dan Novelty. Hasil menunjukkan lima dimensi memperoleh nilai Excellent, sedangkan dimensi Dependability berada pada kategori Below Average, mengindikasikan adanya masalah dalam kontrol dan konsistensi. Analisis klaster menghasilkan tiga kelompok pengguna dengan tingkat kepuasan yang berbeda. Salah satu klaster secara konsisten menunjukkan penilaian rendah di semua dimensi. Temuan ini mencerminkan performa UX Spotify yang sangat baik secara umum, namun tetap ada aspek yang perlu ditingkatkan. Integrasi UEQ dan analisis klaster memberikan wawasan mendalam tentang segmentasi pengguna dan menjadi acuan untuk evaluasi UX selanjutnya.

 

Keywords


Clustering; Fuzzy K-Means; Spotify; UEQ; User Experience

References


Angela, F. Halim, T. A. Pramana, and A. Simanjuntak, "User experience evaluation on music streaming applications with UEQ method," JURTEKSI (Jurnal Teknologi dan Sistem Informasi), vol. 8, no. 2, pp. 209–218, Apr. 2022, doi: 10.33330/jurteksi.v8i2.1323.

A. A. Anantia, Y. Masnita, and K. Kurniawati, "Effectiveness of digital music platforms’ social media interaction on advertising trust using cognitive aspects," Manajemen dan Bisnis, vol. 22, no. 1, p. 1, Mar. 2023, doi: 10.24123/jmb.v22i1.624.

J. Li, “Analysis of the trend of Spotify,” BCP Business & Management, vol. 34, pp. 919–926, Dec. 2022, doi: 10.54691/bcpbm.v34i.3112.

I. Maulidya, C. O. P. Salma, G. H. K. Beda, I. R. G. Barus, and A. Fami,

“Analyzing user experience in KAI Access application using the UEQ method,” JISA (Jurnal Informatika dan Sains), vol. 7, no. 1, pp. 48–52, 2024, doi: 10.31326/jisa.v7i1.2007.

I. Maulidya, A. B. Prabowo, and M. F. Firmansyah, "Analyzing user experience in KAI Access application using the UEQ method," JISA (Jurnal Informatika dan Sains), vol. 3, no. 1, pp. 12–18, 2024.

M. Mujinga, "Online banking user experience: A User Experience Questionnaire (UEQ) assessment in South Africa," Journal of Digital Banking, vol. 4, no. 2, pp. 88–95, 2024.

S. Terang Bangsa, "Penerapan model Human Computer Interaction (HCI) dalam analisis sistem informasi," Jurnal Sistem Informasi Bisnis, vol. 1, no. 1, pp. 1–8, 2011

F. Richas and I. Kamal, "Comparison analysis of user experience on m-BCA and BRImo mobile banking applications using the User Experience Questionnaire (UEQ) method," International Journal of Management, Business, and Economics, vol. 2, no. 3, pp. 47–51, 2024.

I. K. R. Janardana, "Analisis usability dan user experience aplikasi Spotify dengan metode System Usability Scale dan UEQ," Jurnal Informatika dan Teknik Elektro Terapan, vol. 13, no. 2, Apr. 2025, doi: 10.23960/jitet.v13i2.6442.

R. U. Fahmi, A. G. Zahran, and S. P. Suwandi, "Analisis user experience terhadap tingkat kepuasan pengguna pada aplikasi Spotify dengan metode UTAUT," DJTechno: Jurnal Teknologi Informasi, vol. 4, no. 1, pp. 154–169, 2023, doi: 10.46576/djtechno.v4i1.3334.

R. R. Damanik, R. Belferik, W. Chandra, M. D. Rosyadi, and A. R. M. H. Noor Asegaff, "Evaluasi kepuasan pelanggan aplikasi Spotify berdasarkan Customer Satisfaction Index (CSI): Studi kasus pengguna di Indonesia," SATESI: J. Sains Teknol. dan Sist. Inform., vol. 4, no. 2, pp. 133–138, Oct. 2024, doi: 10.54259/satesi.v4i2.3214.

Z. R. Karyono, Y. T. Mursityo, and H. M. Az-Zahra, "Analisis perbandingan pengalaman pengguna pada aplikasi music streaming menggunakan metode UX Curve (Studi pada Spotify dan Joox)," Jurnal Administrasi Bisnis, vol. 71, no. 1, pp. 123–131, 2019.

P. D. P. Riau Sarbaini, W. Saputri, and F. Muttakin, "Cluster analysis menggunakan algoritma Fuzzy K-Means untuk tingkat pengangguran," J. Tek. dan Manaj. Ind. Terapan (JTMIT), vol. 1, pp. 78–84, 2022.

T. Tanjung, F. Ariani, W. Susanty, and A. Y. Vandika, "Perhitungan estimasi upaya pengembangan software pulsa online dengan Fuzzy C-Means dan Fuzzy K-Means," EXPERT: J. Manaj. Sist. Inform. dan Teknol., vol. 12, no. 1, p. 49, Jun. 2022, doi: 10.36448/expert.v12i1.2471.

M. B. Johra, "Soft clustering dengan algoritma Fuzzy K-Means (Studi kasus: Pengelompokan desa di Kota Tidore Kepulauan)," BAREKENG: J. Ilmu Mat. dan Terapan, vol. 15, no. 2, pp. 385–392, Jun. 2021, doi: 10.30598/barekengvol15iss2pp385-392.


The PDF file you selected should load here if your Web browser has a PDF reader plug-in installed (for example, a recent version of Adobe Acrobat Reader).

If you would like more information about how to print, save, and work with PDFs, Highwire Press provides a helpful Frequently Asked Questions about PDFs.

Alternatively, you can download the PDF file directly to your computer, from where it can be opened using a PDF reader. To download the PDF, click the Download link above.

Fullscreen Fullscreen Off

Full Text: File PDF

How To Cite This :

Refbacks

  • There are currently no refbacks.