Kajian Rancangan Sistem Informasi pada Industri Pariwisata menggunakan Arsitektur Enterprise
Abstract
Abstrak. Pandemi Covid-19 menyebabkan masyarakat yang gemar berwisata menjadi tidak bebas untuk melakukan aktivitas di luar rumah akibat adanya kebijakan pemerintah menerapkan pembatasan beraktivitas. Kebijakan pembatasan beraktivitas di luar rumah ini menjadi dasar pemikiran untuk merancang sistem informasi pariwisata secara virtual, dengan memanfaatkan berbagai teknologi cloud computing yang dirancang dengan Enterprise Architecture. Tempat-tempat wisata dan situs-situs budaya yang tidak dioperasikan, diubah menjadi produk digital dengan memanfaatkannya sebagai bahan untuk memproduksi virtual wisata. Paper ini menyajikan rancangan sistem informasi wisata berbasis virtual. Rancangan tersebut digambarkan dalam enterprise architecture yang terdiri dari Business Architecture, Information Architecture, Technology Architecture, application architecture, serta menyajikan opportunities and solution.
Kata kunci: Business Architecture; Information Architecture; Technology Architecture; Virtual Wisata
Abstract. The Covid-19 pandemic has caused people who like to travel to be not free to carry out activities outside the home due to government policies implementing activity restrictions. This policy of limiting activities outside the home is the rationale for designing a virtual tourism information system, by utilizing various cloud computing technologies designed with Enterprise Architecture. Tourist attractions and cultural sites that are not operated are converted into digital products by using them as materials for producing virtual tours. This paper presents the design of a virtual-based tourist information system. The design is described in an enterprise architecture which consists of Business Architecture, Information Architecture, Technology Architecture, application architecture, and presents opportunities and solutions.
Kata kunci: Business Architecture; Information Architecture; Technology Architecture; Virtual Tourism
References
S. Jose, RajabooshanamArlene, and S. Lydia, “Disruptive architectural technology in engineering education.,” Procedia Comput. Sci., vol. 172, pp. 641–648, 2020, doi: 10.1016/j.procs.2020.05.083.
S. Marian, “Cloud-working or telework through cloud computing - Another step towards cloudsourcing,” Proceedings of the 28th International Business Information Management Association Conference - Vision 2020: Innovation Management, Development Sustainability, and Competitive Economic Growth. pp. 3966–3973, 2016, [Online]. Available: https://api.elsevier.com/content/abstract/scopus_id/85013961458.
W. S. Alaloul, M. S. Liew, N. A. W. A. Zawawi, and I. B. Kennedy, “Industrial Revolution 4.0 in the construction industry: Challenges and opportunities for stakeholders,” Ain Shams Eng. J., vol. 11, no. 1, pp. 225–230, 2020, doi: 10.1016/j.asej.2019.08.010.
D. Hindarto, R. E. Indrajit, and E. Dazki, “Sustainability of Implementing Enterprise Architecture in the Solar Power Generation Manufacturing Industry,” Sinkron, vol. 6, no. 1, pp. 13–24, 2021, [Online]. Available: https://jurnal.polgan.ac.id/index.php/sinkron/ article/view/11115.
C. R. Hansen et al., “Radiotherapy Treatment plannINg study Guidelines (RATING): A framework for setting up and reporting on scientific treatment planning studies,” Radiother. Oncol., vol. 153, pp. 67–78, 2020, doi: 10.1016/j.radonc.2020.09.033.
R. Herdiansyah, “Enterprise Architecture Planning Sistem Informasi Usaha Kepariwisataan Berbasis Web,” J. Inform. Univ. Pamulang, vol. 2, no. 2, p. 65, 2017, doi: 10.32493/informatika.v2i2.1507.
C. Technologies et al., “Virtual Reality Tourism Dengan Framework TOGAF 9.1 untuk Case Wisata di Purwakarta,” vol. 1, no. 1, pp. 15–23, 2021.
H. Kurniawan and M. R. Tanjung, “Sistem Informasi Geografis Objek Wisata Alam di Provinsi Sumatera Utara Berbasis Mobile Android Geographic Information System Object of Natural Tourism in North Sumatra Province Based Mobile Android,” J. Ilm. SISFOTENIKA, vol. 7, no. 1, pp. 13–24, 2017.
C. Merkx and J. Nawijn, “Virtual reality tourism experiences: Addiction and isolation,” Tour. Manag., vol. 87, no. May, p. 104394, 2021, doi: 10.1016/j.tourman.2021.104394.
A. T. Braun, O. Schöllhammer, and B. Rosenkranz, “Adaptation of the business model canvas template to develop business models for the circular economy,” Procedia CIRP, vol. 99, pp. 698–702, 2021, doi: 10.1016/j.procir.2021.03.093.
R. Strulak-Wójcikiewicz, N. Wagner, A. Lapko, and E. Hacia, “Applying the business model canvas to design the E-platform for sailing tourism,” Procedia Comput. Sci., vol. 176, pp. 1643–1651, 2020, doi: 10.1016/j.procs.2020.09.188.
D. A. Mirchandani and A. L. Lederer, “The impact of core and infrastructure business activities on information systems planning and effectiveness,” Int. J. Inf. Manage., vol. 34, no. 5, pp. 622–633, 2014, doi: 10.1016/j.ijinfomgt.2014.06.001.
S. LaMonaca and L. Ryan, “The state of play in electric vehicle charging services – A review of infrastructure provision, players, and policies,” Renew. Sustain. Energy Rev., vol. 154, no. August 2021, p. 111733, 2022, doi: 10.1016/j.rser.2021.111733.
Y. Lin, A. Chen, Y. Yin, Q. Li, Q. Zhu, and J. Luo, “A framework for sustainable management of the platform service supply chain: An empirical study of the logistics sector in China,” Int. J. Prod. Econ., vol. 235, no. August 2020, p. 108112, 2021, doi: 10.1016/j.ijpe.2021.108112.
A. Chaudhuri, P. P. Datta, K. J. Fernandes, and Y. Xiong, “Optimal pricing strategies for manufacturing-as-a service platforms to ensure business sustainability,” Int. J. Prod. Econ., vol. 234, no. February, p. 108065, 2021, doi: 10.1016/j.ijpe.2021.108065.
How To Cite This :
Refbacks
- There are currently no refbacks.